By this you assure the unit cannot be detected in any way.Īrt – Model File – Switch to custom and type none.mdl.
This will make the dummy unselectable, invulnerable and will remove its collision, allowing any unit to pass through it. And now, change the following fields accordingly:Ībilities – Normal – It should include only the Locust unit ability. Rename it as dummy, so that you will be able to recognize it later. So go to the unit editor and copy-paste the footman unit.
#Warcraft 3 world editor make death pact work non undead enemy how to#
After that, you will learn how to use them as well.
For now, you must know how to create your own dummy unit in the object editor. Dummy units are special units (lol, not really) meant to help you enchance the spell with better effects. Secondly, you must learn the concepts of Dummy Units. Be careful! There are enough abilities to copy. It may cast the other Flame Strike ability, if it is not under cooldown. What does this mean? If for example a unit has two abilities, both copies of the Flame Strike ability, the unit might not cast the spell it has been ordered to. I shall introduce you if you don’t know how to work with them.īefore we enter triggers themselves, I would like to point some things out, extremely necessary in order to be able to enchance your spells.įirst of all, you have to know that an unit cannot have two abilities based on the same root ability. You don’t have to know anything about Triggers. And as for knowledge, you should be able to work with the World Editor and the Object Editor.
You can achieve better results through practice and experimenting.įirst of all you need Warcraft 3 World Editor, preferably TFT since I don’t remember if ROC had Ability Editor/Buff Editor or if it has all the functions we will need in spellmaking. It will give you a general overview upon making your own trigger enchanced spells. This tutorial is more an introduction into trigger enchancing spells, than a complete manual. Spells - Basics of Trigger Enhancing Spells